Features:
	
	
	
	
	
		
The above is an example of a DamageAdjustment object, you can use them to create your own configurations for adjusting damage from anything to anything, the object contains 2 parts, the attacker and the target the Attacker and Target are strings and can be one of the following:
	
	
	
	
	
		
					
					
	
		
	
					
					
					- Customize the damage anything does to anything else
- Set Damage Players do to wild dinos, tamed dinos, other players and structures
- Set Damage Structures do to Players wild dinos, tamed dinos
- Set Damage of individual weapons
- Set Damage of individual turrets
- Set Damage of individual dinos when tamed or wild
		JSON:
	
	{
        "AttackerInfos": {
          "Attacker": "Player",
          "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'"
        },
        "TargetInfos": {
          "Target": "WildDino",
          "Blueprint": "Blueprint'/Game/PrimalEarth/Dinos/Trike/trike_Character_BP.Trike_Character_BP'"
        },
        "Multiplier": 2
}- Player
- WildDino
- TamedDino
- Any
- Player: The weapon a player is holding when the damage event occurs
- WildDino: the blueprint of the dino
- TamedDino: the blueprint of the dino
- Structure: the blueprint of the structure
- Any: unused
		JSON:
	
	{
  "License": {
    "LicenseKey": ""
  },
  "DamageCustomizer": {
    "DamageAdjustments": [
      {
        //increase the damage that players who are holding a metal hatchet do to wild trikes by 2
        "AttackerInfos": {
          "Attacker": "Player",
          "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'"
        },
        "TargetInfos": {
          "Target": "WildDino",
          "Blueprint": "Blueprint'/Game/PrimalEarth/Dinos/Trike/trike_Character_BP.Trike_Character_BP'"
        },
        "Multiplier": 2
      },
      {
        //increase the damage that tamed trikes do to players by 3
        "AttackerInfos": {
          "Attacker": "TamedDino",
          "Blueprint": "Blueprint'/Game/PrimalEarth/Dinos/Trike/trike_Character_BP.Trike_Character_BP'"
        },
        "TargetInfos": {
          "Target": "Player",
          "Blueprint": ""
        },
        "Multiplier": 3
      },
      {
        //cut the damage that auto turrets to to players by half
        "AttackerInfos": {
          "Attacker": "Structure",
          "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Turret.PrimalItemStructure_Turret'"
        },
        "TargetInfos": {
          "Target": "Player",
          "Blueprint": ""
        },
        "Multiplier": 0.5
      },
      {
        //increase the damage that players that are holding a metal hatchet do to thatch foundations by 4
        "AttackerInfos": {
          "Attacker": "Player",
          "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'"
        },
        "TargetInfos": {
          "Target": "Structure",
          "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Thatch/PrimalItemStructure_ThatchFloor.PrimalItemStructure_ThatchFloor'"
        },
        "Multiplier": 4
      },
      {
        //increase the damage that tamed trikes do to anything by 2
        "AttackerInfos": {
          "Attacker": "TamedDino",
          "Blueprint": "Blueprint'/Game/PrimalEarth/Dinos/Trike/trike_Character_BP.Trike_Character_BP'"
        },
        "TargetInfos": {
          "Target": "Any",
          "Blueprint": ""
        },
        "Multiplier": 2.0
      }
    ]
  }
} 
	 
	



