SR's Auto Dino Settings

SR's Auto Dino Settings 1.7

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srdev

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srdev submitted a new resource:

Auto Dino Settings - Automatically set your dino settings on claim!

Automatically set your dino settings on claim!


Plugin features:

  • Make dinos passive on claim.
  • Make dinos stop ally looking on claim.
  • Rename dinos as stats or player name on claim.
  • Set preferred stats to display and minimum level for them to display.
  • Prevent name dialog on creature taming.

Commands:

AutoDinoSettings.Reload - Reload plugin configuration.

JSON:
{...

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Hello srdev,

Once again thank you soooooo much for the plugin the autonaming + the preventnamedialog ! When batch claiming babies that's awesome !!!

I was wondering, dunno if it is the good place here, if it could be possible to maybe add a boolean in the config to get explicit/discrete stats when we have muta?
for example we have M48 which is 44 base stat + 4 Muta points, then with "ExplicitMutations" name would be M44+4 instead of M48?

I do not know if it is complex based on payload you get from game and if you are ok to add improvements :)
 
Hello srdev,

Once again thank you soooooo much for the plugin the autonaming + the preventnamedialog ! When batch claiming babies that's awesome !!!

I was wondering, dunno if it is the good place here, if it could be possible to maybe add a boolean in the config to get explicit/discrete stats when we have muta?
for example we have M48 which is 44 base stat + 4 Muta points, then with "ExplicitMutations" name would be M44+4 instead of M48?

I do not know if it is complex based on payload you get from game and if you are ok to add improvements :)
Not really complex after I've dug into it, should be possible but not sure when I'll publish such update. Will try to add for next update pool.
 
There is issues with renaming babys on cryo, it is making the baby unclaimed, which then causes the terminal to auto reclaim it.

I had to turn those settings off.

Is there a way to just auto change the name on baby hatch but not on cryo so the terminal picks it up automatically?

Another issue is the RenameNewborns setting is updating the dino balls name when it gets auto picked up, but its taking the species name out of the pods name, so searching by dino type isnt working.

the name should be set as if the game set it so its name - Lvl 300 (Species)
 
There is issues with renaming babys on cryo, it is making the baby unclaimed, which then causes the terminal to auto reclaim it.

I had to turn those settings off.

Is there a way to just auto change the name on baby hatch but not on cryo so the terminal picks it up automatically?

Another issue is the RenameNewborns setting is updating the dino balls name when it gets auto picked up, but its taking the species name out of the pods name, so searching by dino type isnt working.

the name should be set as if the game set it so its name - Lvl 300 (Species)
Hey, could you please contact me through my Discord?
 
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